Nine Lives To Die is a 2D action adventure with a roguelite progression system
Emphasis is placed on exploration of a sequence of procedurally generated levels
Combat is driven by the player’s choice/customisation of abilities
The game is intended to present a challenge, restarting on death, but permanent progress is made across attempts in the form of level alterations and a novel loadout/upgrade system.
The game tells the playfully characterised story of a tribe of cats trying to reclaim their old kingdom from a rat infestation, by sending warriors to infiltrate and eliminate the leader. It is presented through a pleasing art style that incorporates both 2D and 3D art.