9 Lives To Die
Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Back to homepage
Edit page

Game Design Document

Summary

  • Nine Lives To Die is a 2D action adventure with a roguelite progression system
  • Emphasis is placed on exploration of a sequence of procedurally generated levels
  • Combat is driven by the player’s choice/customisation of abilities
  • The game is intended to present a challenge, restarting on death, but permanent progress is made across attempts in the form of level alterations and a novel loadout/upgrade system.
  • The game tells the playfully characterised story of a tribe of cats trying to reclaim their old kingdom from a rat infestation, by sending warriors to infiltrate and eliminate the leader. It is presented through a pleasing art style that incorporates both 2D and 3D art.